Rodemap: New dialogue, and a new name.
Hey everyone,
I'm still making progress on my game, albeit at a slower pace. Balancing game development with job hunting and learning new skills has been quite a challenge. Most of my recent work on the game has revolved around fine-tuning the dialogue script for the upcoming update, which will introduce some fresh endings. Although it's been a gradual process, I'm optimistic that it won't be too much longer.
Additionally, I've decided to rebrand the game. While shaping the story, I came up with a new title that feels like a better fit. So, the game's new name will be "Don't Tap The Glass!" With this change, I'm also planning a significant overhaul of the game's visual style. It's going to be a substantial undertaking, but I believe the results will be well worth it. I hope you're as excited about it as I am.
If you're interested in supporting this project, please consider making a donation to the game here or buying me a Ko-fi at https://ko-fi.com/luxbrush. More money means more time spent working on the game. Your support means a lot.
Don't Tap Me!
What? You think there's a text point-and-click adventure game here? Pfff, nah.
Status | In development |
Author | Lux Brush |
Genre | Interactive Fiction, Adventure |
Tags | Casual, Comedy, Fantasy, Indie, Minimalist, Narrative, Point & Click, Singleplayer |
Languages | English |
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