Devlog
- July 10, 2023 by Lux Brush#game development, #early alpha, #bug fixFixed a minor display bug where, under certain conditions, some of the choice buttons would not be aligned correctly... Continue reading
- July 08, 2023 by Lux Brush#game development, #early alpha, #quadtreeWell, what I know about quadtrees, anyways. You see, I ran into this data structure technique while I was trying to find a way to keep track of empty space on the screen to place random buttons for th... Continue reading
- July 07, 2023 by Lux Brush#game development, #early alpha, #asking for feedbackWell, my game is out, but not in the state I would have liked it to be. Not having funding can do that to yah. However, what's already there came out very nicely, and I'm determined to continue its de... Continue reading