You expected a game? Sorry to disappoint, but this is not a game. You can ignore this page and just go on with your life.  There's no need to tap the 'Run Game' button.

Oh, and if you do tap that button, seriously don't tap 'Don't Tap Me!' It's right there in the name.

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Hi, I'm Lux Brush. I'm going out of character here to let you know some things about this very, I mean, very early in development game, and yes, it is a game.

The game I'm planning on making is a kind of point-and-click adventure with branching paths, different endings, possibly some mini-games, and maybe a change in genre here or there, all with a fourth-wall-breaking, hopefully funny twist.

In this game, you will embark on a journey to uncover the mysteries of this entity behind the screen.

The atmosphere of the game is meant to be lighthearted and quirky, with a dose of humor injected throughout. The humor will be derived from the fourth-wall-breaking elements, creating an interactive and self-aware experience. The entity you encounter within the game knows that it is part of a game on the internet, adding to the comedic aspect of the narrative.

The visual style will be minimal, primarily text-based, but with the potential to expand if there's enough funding. With more resources, I can add different illustrations for the different entities you may encounter.

While not set in stone, the game might undergo temporary changes in video game genre during gameplay. This will depend on how the story unfolds and evolves during the development process. If the genre shifts are implemented they will be used to enhance the narrative and create interesting gameplay dynamics.

Your choices in the game will have a direct impact on how the entity interacts with you. Play how you like and see what happens....I mean, there are multiple saves.

This game is in a very early alpha stage. What's here is fully playable, and saving your progress is implemented. However, the dialogue is all temporary and will change during development. This game is very short right now. In the finished game there's going to be a lot more you can do.

I would have liked to have been further in development before bringing this game out to the public, but I've run into the snag of needing money to continue working on this game and another project that's going to be an app to help people with ADHD manage their time. I would very much like to continue working on both of these projects, but the money I set aside is running out, and finding a job is quite hard right now.

If you would like to support this game's development and witness its evolution, please consider making a contribution based on what you can afford. Your contribution will greatly help me continue working on this project and bring it to its full potential. Additionally, I kindly ask you to share this page with others who might be interested. The more exposure the game receives, the better chance it has of reaching a wider audience.

Thank you for your support and enthusiasm. Together, let's make this game a really fun experience!

Links:
GitHub, Twitter, ADHD app ko-fi, My ko-fi, Patron.

Development log

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